SQUIRY Docs
  • Global Overview of SQUIRY
  • The Basic Concept of SQUIRY
  • Rarity Levels:
  • The Squizs
  • Rewarded Burn System
  • Rewarded Staking System
  • PVP (Player versus Player)
  • Stabilizing the Economy and Long-Term Development
  • Why Solana?
  • Tokénomics
  • Roadmap
  • Conclusion
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PVP (Player versus Player)

PreviousRewarded Staking SystemNextStabilizing the Economy and Long-Term Development

Last updated 9 months ago

As you may have understood, SQUIRY is an open-world game where players can gather resources together but also destabilize and battle each other to loot their opponents' harvests.

To achieve this, they can rely on their own skills or on one-time use items they have earned or bought in the shop.

Teams will be defined according to the category of the player's Squiz. Players can also change their team by burning a small amount of SQUIRY, proportional to the rarity level of their Squiz. Players will also have the ability to form teams to wager hazelnuts by competing against other teams in various mini-games.