SQUIRY Docs
  • Global Overview of SQUIRY
  • The Basic Concept of SQUIRY
  • Rarity Levels:
  • The Squizs
  • Rewarded Burn System
  • Rewarded Staking System
  • PVP (Player versus Player)
  • Stabilizing the Economy and Long-Term Development
  • Why Solana?
  • Tokénomics
  • Roadmap
  • Conclusion
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Rewarded Burn System

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Last updated 9 months ago

To avoid the mistakes made by other play-to-earn projects, SQUIRY introduces a rewarded burn system. Burning a token reduces the circulating supply, thereby increasing the token's value.

Players can burn (or destroy) a certain amount of SQUIRY tokens to evolve their Squiz to the S level (the ultimate level).

These special levels allow for faster progression, more efficient collection, and access to exclusive skins.

If players want to obtain another S-level skin for their Squiz, they can burn another amount of SQUIRY to get a different random S-level skin.

The amount of SQUIRY required will increase for each skin change on the same S-level character.

These NFT increase the rarity and value of Squizs, thus creating a dynamic secondary market while maintaining the price of SQUIRY.